We will be holding Pitch Day on Monday, 5 December 2016.
- The pitch, in the style of an elevator pitch, should be between 50-70 seconds
- There will be no visual aids
- Begin your pitch with your name, your game title, and a one sentence description of your game that addresses the mechanics and the thematics
- The remainder of the pitch should logically describe the experience of playing your game clearly without visual aids or live demonstrations to someone unfamiliar with it
Pitch Day Scoring Guidelines:
- During your elevator pitch, you will be evaluated primarily on delivery
- The goal time for presenting is between 50-70
- A 2-point deduction will be made for each second above or below this range
- You will select a difficulty, which affects scoring and evaluation of the pitch
- EASY: starting score of 90; 3 strikes* in under 10 seconds before being reset
- MEDIUM: starting score of 100; 2 strikes* in under 10 seconds before being reset
- HARD: Starting score of 110; 1 strike* before being reset
- A reset is a 10-point deduction. A third failed attempt will result in a score of 70 for the pitch
*a strike includes any vocalization that is clearly not part of the pitch, such as “um,” “like,” etc…
ALSO, A bug-free updated version of the game will be due to the course blog on this day
Submissions of your bug-free progress version of the game (which must be single-runtime executable files shared in the comments section of this post) must be made by 10:00AM on Monday, 5 December 2016. Please include your full name in the comment as well as the link.
The file should be named: <Last-name>–<First-name>-Bugfree.exe
https://drive.google.com/open?id=0B2Pg_SKDBCd3M19JdVE5S0tDTGM
Garrett Pfingston
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https://www.dropbox.com/s/u579qfthspyho8n/kaderlijonathan_bugfree.exe?dl=0
Jonathan Kaderli
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https://www.dropbox.com/s/7yeadcsl7q40p5m/Parrish_Josh_GameDesign_II_Final.exe?dl=0
Josh Parrish
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https://www.dropbox.com/s/3npst7ymqbq96v7/Hill-Colin-Bugfree.exe?dl=0
Colin Hill
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https://drive.google.com/open?id=0B0eEodT0oUmYNlRnNE9fS3dJNmc
David McCullough
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https://drive.google.com/open?id=0B_syTgzmKa8FNUdQYTlRdnpwWHM
Rachel Starke
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https://utdallas.box.com/s/exnobzpo7m22jt9tvdeytbpfc54l4da8
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https://drive.google.com/open?id=0BwYuWHzs00IGME9FSnVuSEtiNGs
Kevin Chea
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Bailey Allison
Mage Escape: Bug Free
https://drive.google.com/file/d/0BzHiwrVb51E_VXp1XzEzdHRvX0U/view?usp=sharing
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Temporal Recovery
https://drive.google.com/file/d/0B3aNJ_G-OA-5NWx4Z2VzUGRTaGM/view?usp=sharing
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https://drive.google.com/file/d/0B_e94_xtH3bLZDFxN3c2a3F3UFU/view?usp=sharing
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https://1drv.ms/u/s!AhlI2EUCez3M3DKY5Pg7l37MrcJp
Sunny Zhang
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https://utdallas.box.com/s/2p4gg7mrlqurtcldh5t6u4q94akjcfnk
Eric Lam
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https://drive.google.com/open?id=0BwtjnLZmlpRbcUFtbzltVWMzMkE
Tyler Manon
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https://www.dropbox.com/s/5ynsksckwq15j44/Gonzales_Alice_Bugfree.exe?dl=0
Bug-free updated version of Magician’s Labyrinth, by Alice Gonzales
Arrow keys to move, Z to cast spells, A and S to cycle through spells.
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https://drive.google.com/open?id=0B1JiWvYnrhZtbXU0OWNPclA0ek0
Sam Travis
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https://drive.google.com/file/d/0Bx1I1599s-lyaGtORkJyaUFCQWc/view?usp=sharing
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Final Version:
https://drive.google.com/file/d/0Bx1I1599s-lybEFMdXlNbWVRTlE/view?usp=sharing
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